SONY – Variable Refresh Rate

SONY – Variable Refresh Rate

The PS5 new update provides the use of VRR between games and the TV.

This feature consists in variable frame rates being sent continuously from the console to the TV, thus eliminating the tearing effect.

When VRR is off, the image is off sync, but once enabled, the user is delighted with smoother visual performance.

Our challenge was to showcase this concept in a clean, visual and didactic way.